// THE BATTLE GROUNDS PARTICLE SYSTEM EMITTER DEFINITION FILE //=======================================================================================// // All lines started with // will be ignored by BG // so that you can add notes to yourself or others in these files. // All settings start with the setting name. The actual setting value follows after a space. //=======================================================================================// starting_particles 2 new_particles_per_second 0.0 texture particles/shockwave.tga scale 0.0 growth 80 lifetime 0.2 lifetime_var 0.1 rotation_speed 0.0 gravity 0.0 starting_velocity_x 0.0 starting_velocity_y 0.0 starting_velocity_z 0.0 velocity_var_x 0.0 velocity_var_y 0.0 velocity_var_z 0.0 damping 1.0 transparency 130 system_life 0.5 display_mode 24 emitter_shape point plane_x_length 0 plane_y_length 0 anim_speed over_life fps 10 starting_frame 1 ending_frame 1 frames_in_image 1 loop_behaviour hold_last collision off falloff none wind 0 fade_in 0 fade_out 1 smoke 0 light_check never