//----------------------------------------------------------- // The Battle Grounds //----------------------------------------------------------- // In this file you can modify the sound the textures gives // when players walk on them // // Location: X:\Half-Life\bg\sound\materials.txt // // NOTE: only the first 20 characters of the texture name are used // NOTE: a maximum of 1024 textures may be tagged in this file // // 'G' Grass // 'H' Alternative Grass (Not yet implemented) // 'N' Snow // 'W' Wood // 'D' Dirt // 'P' Swamp // 'U' Mud // 'L' Leaves // 'A' Sand // 'E' Stone (Default) // 'B' Cloth // // 'S' Liquid // 'T' Tile // 'C' Concrete // 'M' Metal // 'Y' Glass // // (Stone is the default) // // *edited Note that the last texture applied to this file // won´t work, always use a "ghost" texture at the // ending. // // -Regards Render and Benneh^ // //----------------------------------------------------------- // bg_town_1.wad - Listing done by Benneh^ //----------------------------------------------------------- W olddoor1 W oldwood W panelWood B pl_carpet1 W plainfence W plywood E redone_stone T redone-rooof T redtile T ren_roof T ren_roof2 T ren_roof3 T ren_roof4 T ren_roof5 T ren_roof6 T ren_roof7 E ren_stonewall8 T roadbrick E rock E rock_fl E rock_fl2 E rock1_fl E rock_gr E rock1k E rock2 E rock2_wl E rock3_wl E rock4_wl E rockterracesm E rockyroad T rocf10k T roof2K T rooftiles_big T rooftiles001 W rottingwood1K B rug160256a B rug192256b B sas W siding_old14 W signback W signfront W smallcrate W smallcrate1 W smallcrate2 W smallcratetop B smoe_curtain B smoe_rug1 E steps-brick4af E stoneground001 E stonewall E stonewall001 E stonewall002 E stonewall003 E stonewall1_big E stonewall1a E stonewall2 E stonewall3 E stonewall4 E stonewall5 W teashop Y teataxwindo L thatch L thatch1 L thatch2 W tk_barrel W tk_barrel20001 W tk_barrel3 W tk_barrelside W tk_barrektop W tk_doorpanel B tk_HerekeRug B tk_kazakRug W tk_litecrate3 W tk_mod-wood A tk_opencrate3 A tk_opencrate4 E tk_stucco3thin E tk_stuccoWin W tk_wicker2tp W tk_wicker3tp A tk_wickeropn1 D tk_wickeropn2 G tk_wickeropn3 W tk_woodbrd T tutshngl W villagepub E wall_stone E wall_stone4 E wall_stone5 E wall_stone9 E wall1 E wall2 W wall1k W wall2k W wall2k2 W wall2kwindow W wall3k W wall3ktop W wall3kwindow2 W wall3kwindow3 E wall4a E wall4c E wall6a E wall7a G wdmossv32 W wdplanks256d W wdplanks256e W wdplanks256f W wdwall12864 W wdwall256256b W wdwall64256b W white_wood1 Y window_d001 Y window_s001 Y window1 W window1a W window1b W window1c W window2 // can't see this one properly. I'm guessing it is wood covering for a window W window2a W window2b Y window2k Y windowa Y windowbusted Y windowlighon E wlPaper W wood_59 W wood_old15 W wood_panel2aa W wood_tiled W wood_tiled2 W Wood01 W wood1 W wood17 W wood1k W wood26 W wood30 W wood6 W WoodCrateLid W woodenplank2 W woodenplank2sm W woodenplank3 W woodenplanks2 W woodgrain W woodgrain_dark W woodplank W woodplank1k W woodplank2k W woodplanks W woodplanks5 W zewoodgrain //----------------------------------------------------------- // bg_town_2.wad - Listing done by Benneh^ //----------------------------------------------------------- W 06_window_louve W -0oldwood1 W -0rosewood E -0singles1 W -1oldwood1 W -1rosewood E -1shingles1 E 2KPbrick1 E 2KPbrick2 W -2rosewood E 3KPbrick1 E 3KPbrick2 E 3KPbrick4 E 3KPbrick5 W -3rosewood W barkboven W barkside W tk_door7 B bg_tent1 B bg_tent2 M blackmetalpole M blackmetaltop W blacksmithshop B bliss_rope M Blitz_tread2 W bookcase01 W bookcase02 W bookcase-small W bottom-w1a T br_fl T br_fl2 T br_fl3 T br_fl4 E bricks E bricks1 E bricks2 W butchershop W cabnet-1ka4 W cabnet-door1a W cedfence W cedfence2 C cement E wall_stone2 W cf_roof02 E cuiceilb W cuwoodm L cxgroundh E cxmoata E cxrockf T cxwoodf W cxwoodi L pi_bigbrk2b E pi_outwall4 E pi_rockbase W pi_rockbase E rope W wdmossv32 W wdtrimv128b W x_tree E churchbrick T CinderBlock02 T claytile1 W clutch_oak C conc05 C concrete001 E courtwall W crate_50 W crate_wood5 W crate-dark2 W crateside1 W crateside2 W crateside3 C crete01 T darkroof E dbrick E dmgwall W dock1 W door W door1a W door1b W door2 W door2a W door2b W door2c W door2d W door2e W door-2oldaaz W door3a W door5a W door5b W door8 W drkborder1 E drkciel C drkcrete W drkdoor T drkshingle E drkwl E drkwl2 E drkwl2_b E drkwl2_t1 E drkwl2_t2 E drkwl2_w E drkwlrch W eastdoor1 W fence W fence2k W fence4 W frontgate W g_wood1 W g_wood2 W genericwood E goldbrick B jack1k B jack2k B jack3k E KPbrick1 E lbrick E lbrick E lv_marble W M_Barel1 W M_Barel2 E M_towerbrick2 E M_towerbrick4 C matt_cemmmm M matt_mebunker1 E matt_mepath1 W matt_outwooden E matt_rckwall1 T matt_roofdigi a matt_sandarch A matt_sandwall A matt_sandwall1 A matt_sandwin M matt_wartrack E mattc_flag123 W mdoor1 W mdoor2 T mroof1 T mroof2 T mroof3 W mwood1 E N_rockwall T N_shingle1 E newrock W ng_door E NMLfacia6 W NMLfloor_board3 W NMLfloor_pat2 Y NMLwindow2 Y NMLwindow3 Y NMLwindow4 E nra_brick256 //----------------------------------------------------------- // bg_nature_1.wad - Listing done by Render //----------------------------------------------------------- W darklog1 W darklog11 W darklog2 W darklog21 W darklog3 W darklog31 w darklog4 W darklog41 D dirt D dirt_road1 U dirt01 D dirt1 U dirt2 U dirt3 U dirt4 D dirtanddeadgras E drystonewall E drystonewall2 E drystonewall3 D embankment2 L foliage1 E forcliff E forcliffbegin E frostsewer L grass E grass_edge2 L grass10 H grass4 H grass5 P greenbushy H hay1 H hay2 H hay3 H hayground H hayside L hedge1 E M_mosstone1 E M_mosstone2 H mhay1 D N_debris E N_rockground D ng_crater2 D ng_road N ng_snow5 E ng_snowrock3 W ng_wood2 L nm_leaves7 L nm_leaves8 E nm_rock25 D out_dirtex E out_mostn1 A P_beach0 D pebbles3 N r_Snow1 N j_snowfp N j_snow W j_snowwood C j_isotope E j_snowrocks E road L 3dmleav1 E cubed E cxrockf E cxrockfbase W r_snowwood U riverbank1k E road E road001 E rock_343a E rock_gr E rock_gr2 E rock_gr3 G ng_grass D ng_road E road001 E rock006d E rock006de E jbRockA E rockster W ng_door E rock1 E rockbegin2 H roundbale D rubble1 D smallembankmen N snow N snow_cliff N snow_cliff2 N snow_cliff3 C snow_ice N snow_mounds U snow_mud E snow_rock E snow_rockcliff N snow_rockcliff2 N snow_rockcliff3 N snow_rockcliff4 N snow_rockedge N snow_rocks N snow_rubble N snow_rubble2 N snow_rubble3 N snow_rubble4 N snow1 N snow2 N snow3 P soil W tree_bark_red W tree_bark_white W tree1 W tree2 W treebark E wallaca2vw C WallGrit01 C WntrIce N WntrSnow L translucent_top //----------------------------------------------------------- // bg_nature_2.wad - Listing done by Render //----------------------------------------------------------- G grass G grass_edge G grass005 G grass1 G grass1_big G grass10 G grass2 G grass20 G grass3 G grass30 G grass4 G grass40 G grass5 G grass6 G grass7 G grass8 G grass9 G grass8 G grass9 D grassanddirt G grass-small2a3 E -0blu_path E -0blu_rock3 E -0blu_rock4 E -0blu_rock5 E -0blu_smooth E 0cliff1 E 0cliff1sm E 0clifftop1 E 0clifftop1sm E 0clifftop2 E 0clifftop2sm D -0grassy E -0green_path E -0green_rock3 E -0green_rock4 E -0green_rock5 E -0green_smooth E -0grey_path E -0grey_rock3 E -0grey_rock4 E -0grey_rock5 E -0grey_smooth E -0Rock E 0rocks1 E -0rocks1 H -0twinkiegrass E -0yel_path E -0yel_rock3 E -0yel_rock4 E -0yel_rock5 E -0yel_smooth E -1blu_path E -1blu_rock3 E -1blu_rock4 E -1blu_rock5 E -1blu_smooth E 1cliff1 E -1cliff1 E 1cliff1sm E 1clifftop1 E 1clifftop1sm E 1clifftop2 E 1clifftop2sm D -1grassy E -1green_path E -1green_rock3 E -1green_rock4 E -1green_rock5 E -1green_smooth E -1grey_path E -1grey_rock3 E -1grey_rock4 E -1grey_rock5 E -1grey_smooth E -1Rock E 1rocks1 E -1rocks1 H -1twinkiegrass E -1yel_path E -1yel_rock3 E -1yel_rock4 D -2grassy E -2Rock E -3Rock W bark E barkend D boot_dirt_01 D boot_grass_05 G boot_grass_06 G bp_grass G bp_grass2 G bp_grass5 G daank_grass G cliffgrass1 G darkgrass G hedge1 G M_grass1_big G moss1 G nm_leaves8 G tree2 D bunkerwall1a E canyonscliff E canyonscliff2 E cliff1k E cliff3 E cliff3sm E cliff4 E cliff4sm E cliff5 E cliff5sm E cliff6 E cliff6sm E cliffgrass E clifftop2m //----------------------------------------------------------- // bg_scenary_1.wad - Listing done by Benneh^ //----------------------------------------------------------- S !bloodywater S !bloodywater2 S !bwater1 S !bwater2 S !bwater3 S !c2a5 S !c2a52 S !c2a52b S !c2a53 S !c2a54 S !c2a542 S !c2a54b S !greenwater S !gwater1 S !gwater2 S !gwater3 S !gwater4a S !gwater4b S !gwater5 P !gwater5b S !gwater6 P !radio P !rwater1 P !rwater2 P !rwater3 S !water1 S !water2a S !water2b S !water2c P !waterblood P !waterslimea2 P !waterslimea3 P !waterslimea4 W {acer M {armco W {bigtree W {birtch W {branch_1 G {bush1 H {bush2 G {bushes W {cedar M {chain W {cherry W {chestnut W {chestnut1k W {chestnut2 B {clothes-line1 B {clothes-line2 B {clothes-line3 W {confir H {cornfield W {cs_woodfnc W {fir1 B {flag-ca3 W {forest1 W {forest2 W {forest3 G {forest4 W {gate H {GK_forest1 G {GK_forest2 G {grass1 H {greentree7 L {haygrass L {hayside1 G {hedge2 G {hedge3 H {hedge4 G {hedge5 M {italyirongate M {ladder40 W {M_tracks1 W {M_tracks2 E {ng_forock N {ngsnowcliff1 L {nm_leaves3 L {nm_leaves6 W {old-ladder4a M {pylon E {rockwall1 M {sewerlid1 W {shrub1b N {SNOWFOREST N {SNOWWOOD1 W {stained3 G {tallgreengrass M {tk_grate G {tomatoplant L {tree1 G {weed W {wheel W {whitefence Y {window3 Y {window4 W {window-589234 W {windowbrd W {woodedfence1k W {woodedgate W {woodedgate1k W {woodenfence1 W {woodenfence2 W {woodfnc L {woods2 G {woods3 W {yew S {+0waterfall5 S {+1waterfall5 S {+2waterfall5 S {+3waterfall5 S {+4waterfall5 Y {reflect1 //----------------------------------------------------------- // render.wad - Listing done by Render //----------------------------------------------------------- L {ren_hedge4a L {ren_forock W {ren_wood10f L {edit_treeline1 L {edit_ltrees1 E {ren_ruin E {ren_ruin2 E {ren_ruin3 W {ren_wood10e W ren_bark3c W ren_basket1a W ren_beam1a W ren_beam2b W ren_beam3a D ren_crater2b D ren_dirt11b D ren_dirt13 D ren_dirt5d W ren_door5c W ren_door6a W ren_door7a W ren_easter1 G ren_grass7a G ren_grass7ab D ren_grass7ac G ren_grass7ad W ren_roof11c W ren_roof12b E ren_wall10a E ren_wall31 E ren_wall32 E ren_wall36b W ren_wood1a W ren_wood3a W ren_wood5c W ren_wood6c W ren_wood9b W ren_wood10f D ren_road2 G ren_grass3h G ren_grass3c E ren_rock E ren_rock1 L ren_rockfor D ren_crater2 D ren_road E ren_rockwall G ren_grass005 E ren_wall E ren_rock_grass E tombchippen E tombike E tombngaga //----------------------------------------------------------- // snorkie_1.wad - Listing done by Render and Benneh^ //----------------------------------------------------------- B bp_sail1a W bp_wood1a W cont_plank1 W cont_plank2 W cont_plank3a W cont_plank3b A cont_sand1 W farm_plank1a W farm_plank1b W farm_plank1c E fatrocks1 W gunpowder1 W gunpowder2 W gunpowder3 E jungfloor1a E jungfloor1b E jungfloor1c E jungfloor2a E jungfloor2b L junggreen1a E junggreen1b E junggreen2a E junggreen2b W jungplank1a W jungplank1b W jungplank1c E man_brick1 E man_brick2 E man_cobble1 L man_field1 L man_field2 L man_field3 D man_gra1 G man_grass2 G man_grass3 G man_grass4 G man_grass5 L man_green1 E marble_dirty E sno_ice1 E sno_ice2 N sno_ice3 N sno_ice4 E sno_ice5 E sno_ice6 E sno_ice7 E sno_newbrick11 E sno_newbrick12 U snograsmud2 U snograsmud3 G snograsski1 G snoground04 D snoground07 U snomudsk3 U snomudski1 U snomudski2 W snorkie_farm1a W snorkie_farm1b W snorkie_farm2a G snorkie_field1a G snorkie_field1b G snorkie_ground1 D snorkie_ground2 D snorkie_ground3 D snorkie_ground4 D snorkie_ground5 G snorkie_ground6 G snorkie_ground7 W snorkie_house1a W snorkie_house1b W snorkie_house1c W snorkie_house2a W snorkie_house2b W snorkie_house2c W snorkie_house2d W snorkie_house2e W snorkie_house2f L snorkie_night1 L snorkie_night2 L snorkie_night3 D snorkie_road2 D snorkie_road3 D snorkie_road4 D snorkie_road5 A snorkie_sand1 W snorkie_ship2a W snorkie_ship2b W snorkie_ship2c W snorkie_ship4a W snorkie_ship4b W snorkie_ship4c W snorkie_ship5a W snorkie_ship5b W snorkie_ship5c E snorkie_wall1 W snorkie_wood1 W snorkie_wood2 W snorkie_wood3 W snorkie_wood4 W snorkie_wood5 G snorkieground10 D snorkieground11 D snorkieground12 D snorkieground13 D snorkieground14 D snorkieground15 D snorkieground16 D snorkieground17 L snorkieground18 L snorkieground19 L snorkieground20 D snorkieground21 L snorkieground22 L snorkieground23 D snorkieground24 D snorkieground25 D snorkieground26 G snorkieground27 D snorkieground28 D snorkieground29 D snorkieground30 D snorkieground31 D snorkieground32 L snorkieground33 D snorkieground34 D snorkieground8 D snorkieground9 U snorkiesomethin E snountain1 E snountain2 W winddoor1 A windground2 D windground3 D windground4 D windroad1 D windroad2 D windroad3 D windroad4 D windroad5 E windroof1 E windroof2 W windtrim1 W windwall1 W windwall2 W windwall3 W windwall4 W windwall5 W windwall6 W windwall7 W windwall8 W windwall9 W windwin1 //----------------------------------------------------------- // snorkie_2.wad - Listing done by Render and Benneh^ //----------------------------------------------------------- W windwood1 W windwood2 W windwood3 W windwood4 W windwood5 W windwood6 W windwood7 W windwood8 W windwood9 W windwood10 W windwood11 W windwood12 //----------------------------------------------------------- // blackpanther.wad Listing done by BlackPanther and Benneh^ //----------------------------------------------------------- S !bp_water S !bp_water01 W {bp&renwood L {bp_bush3 W {bp_door02 L {bp_furtree B {bp_net D {bp_net2 B {bp_net3 L {bp_plant01 L {bp_redtree W {bp_tree_nolea2 W {bp_tree_noleaf W {bp_tree03 W {bp_tree2 L {bp_yelltree L {bush S +0bp_caustic S +1bp_caustic S +2bp_caustic S +3bp_caustic S +4bp_caustic S +5bp_caustic S +6bp_caustic S +7bp_caustic S +8bp_caustic G bp&jk_grass04 G bp&jk_sandygras T bp_arch01 G bp_bea2graright G bp_bea2gras G bp_bea2grasleft Y bp_churchw01 Y bp_churchw02 Y bp_churchw03 E bp_chwall01 E bp_chwall02 A bp_crater01 E bp_deco01 Y bp_deco02 E bp_deco03 N bp_dirt&snow N bp_dirt&snow2 U bp_dirt01 G bp_grass01 G bp_grass02 G bp_grass1a G bp_grass1b G bp_grass2 G bp_grass5 L bp_grassleafes L bp_groundleafes G bp_hay D bp_houseground L bp_leafes&snow G bp_red2greenbot G bp_red2greengra G bp_red2gregrato G bp_red2grenrigh E bp_rockysnow E bp_snow&rock N bp_snow4 N bp_snowbar N bp_snowwend N bp_snowroof N bp_snowstreak N bp_snowyrock N bp_snowyrock2 N bp_snowywall E bp_wall E bp_wall01 E bp_wall02 E bp_wall03 E bp_wall04 E bp_wall05 E bp_wall06 E bp_wall07 W bp_wicker01 W bp_window W bp_woodwall //----------------------------------------------------------- // predator.wad - Listing done by Render & Predator & Benneh^ //----------------------------------------------------------- L {bp_authedge01 L {bp_authedge011 L {bp_authedge012 L {bp_authedge013 L {bp_authedge02 L {bp_authedge021 L {bp_authedge022 L {bp_authedge023 W {bp_forestwall W {bo_fortwall01 L {BP_leafceildrk L {BP_lealceiling L {K_hedge1 L {K_hedge1 G {prd_frstcln_01 G {prd_frstcln_02 G {prd_frstcln_03 G {prd_frstcln_04 G {prd_grass_02 G {prd_grass_04 G {prd_hedge_01 G {prd_hedge_02 L {prd_sarahedge L {prd_treline_0 W {prd_wd_fns_01 G {ren_forestline G {ren_treeline2 S +0watersno S +1watersno S +2watersno S +3watersno S +4watersno S +5watersno S +6watersno D BP_3bldirtgrs- D BP_3bldirtgras1 D BP_3bldirtgras2 D BP_3bldirtgras3 D BP_3bldirtgras4 D BP_3bldirtgras5 L bp_autgrs2dr_01 L bp_autgrs2dr_02 L bp_autgrs2dr_03 L bp_autgrs2dr_04 D BP_crater02 D bp_daank2dirt1 D bp_daank2dirt2 D bp_dirt2grass D bp_dirt2grass2 W BP_forestwal02 W BP_forestwall D bp_gras02crater G bp_gras04 L bp_grass01_aut2 L bp_grass01_aut3 L bp_grass01_rd_a L bp_grass01_rd_b L bp_grass01_rd_c L bp_grs_aut2_b L bp_grs01_aut2_c L BP_leafceildark L BP_leafceiling2 D bp_road01 E bp_rock2grass E bp_rock2grass2 W bp_wood2dirt01 S bunk_water1 S bunk_water2 W cxwoodm D daank_grass D daank_grass_rd W prd_bark_02 E prd_brckwall_01 D prd_dirt01 D prd_dirt02 E prd_frstwall01 G prd_grass_01 G prd_grass_02 G prd_grass_03 G prd_grass_04 D prd_grass_05 D prd_grass_06 G prd_grass_07 D prd_grass_08 D prd_grass_z D prd_mbrkmnt_01 G prd_rd2grsbnd_a E prd_rkfr2dkgr_a E prd_rkfr2dkgr_b D prd_road_01 D prd_road_02 E prd_rockflr_01 E prd_stnwall_01 W prd_treewall W prd_wood_01 W prd_wood2dirt_0 W prd_wood2drt_02 W prd_woodwall_01 W prd_woodwall_03 W prd_woodwall_04 W prd_woodwall_05 W prd_woodwall_06 W prd_wwgrsdrt_01 //----------------------------------------------------------- // dod.wad - Listing done by Render //----------------------------------------------------------- L {x_hedge1b W x_tree L {x_hedge1b //----------------------------------------------------------- // bg_forest.wad - Listing done by Benneh^ //----------------------------------------------------------- L {egyptwine W {for_for01 L {fortop1 G {fortop2 G {grassplz D dirt_road L for_grass_blend G for_grass W fortree4 //----------------------------------------------------------- // bg_bunkerhill.wad - Listing done by Benneh^ //----------------------------------------------------------- S !ren_water6a L {forest1 G {grass1 L {K_hedge1 L {K_hedge2 G {prd_hedge_01 A bp_bea2gras A bp_bea2grasleft D bp_crater01 G bp_gras01 G bp_gras02 E bp_wall01 E bp_wall02 E bp_wall03 A P_beach0 D prd_dirt01 G prd_embarkment W tk_barrelside W tk_barreltop W woodenplank2 W woodgrain_dark //-------------------------------------------------------------------- // bugi.wad - Listing done by XSpike and BuGi //-------------------------------------------------------------------- S !abv_water2 S !abv_water2b G abv_grass1 G abv_grass1a G abv_grass1aa G abv_grass1c D abv_grass4e D abv_grass4g D abv_grassand W abv_intewall2b W abv_intewall2d W abv_planks1 W abv_planks2 E abv_rock1 E abv_stone1 D bp_road02 D bg_road03 W K_wood10 W K_woodwindow1 //-------------------------------------------------------------------- // JMW.wad - Listing done by XSpike //-------------------------------------------------------------------- G Cpt_Grass02 L prd_bush_m //-------------------------------------------------------------------- // Predator2.wad - Listing done by XSpike //-------------------------------------------------------------------- E cxbrickftrimc W cxwoodm D prd_lex_road W ren_base1c W {ren_wood7a E cxsolidb W ren_beam2a W ren_bean2b W ren_door6a W ren_floor1a G ren_grass34d G ren_grass8b U ren_mud3c W ren_plank1c D ren_road3a W ren_roof11c W ren_roof12b W ren_stair1a W ren_stair1b E ren_wall10a W ren_wall34b E ren_wall35g W ren_wood6a w ren_wood8a S scrollrenwater C w_wallpaper1 C w_wallpaper2 M {ren_fence2 //-------------------------------------------------------------------- // xspike.wad - Listing done by XSpike //-------------------------------------------------------------------- S !waterwell G {x_side3 D blend E blend2 D blend3 D cr_dirt2 E cxrockf T from_cs_edited Y glass G grasstrack W IR_Nroofz D JH_Rocky L JH_RoughWater L k_water2b W K_wood11 G M_grass3_2 E rockcliffz E sgt_cliff_raid1 E sgt_cliffgrass1 C sgt_wall_01 C sgt_wall02 G Chinko-grass //-------------------------------------------------------------------- // sgtgarvey.wad - Listing done by XSpike, updated by Steve //-------------------------------------------------------------------- C Brick_way1 E Cpt_cliff_01 G Cpt_Grass01 D dark_worn_dirt D dark_worn_grass D dark_wornboth D dirt1 D grass_1_test4[1 E New_Cliff E rock_2 E Rock_Ngrass G ruin_grass G ruin_grass_road E sl_cliff D sl_dirtsnow01 D sl_dirtsnowbot D sl_dirtsnowleft D sl_dirtsnowrigh D sl_dirtsnowtop N sl2_snow N sl2_snowarty E stone E stone_1 E Stone_Grass_wal E Stone_Walk1 E tile_ground1 W trenche_wood1 L water_1 W Wicker1 W wood_think G worn_better E Worn_path G worn_test1_nosh //-------------------------------------------------------------------- // bg_unreleased_old.wad - Listing done by XSpike //-------------------------------------------------------------------- L !waterblue M {bars W {con_fence01 N {j_iceicle W {j_snowfence W {ren_wood7a L +0waterfall1 L +1waterfall1 L +2waterfall1 L +3waterfall1 L +4waterfall1 W c1a1c_w1b W conAFDHIDA G con_grass01 D con_grass01a D con_grass01b G con_grass01c W con_hjADFO E con_rockwall01 E con_rockwall01a G constraw G con_straw2 W con_treebark01 E con_wall01 E con_wall01a E con_wall01b L con_water W cxwoodm D dirt300 B fifties_cch1 B fifties_tbl1 D generic009 N j_isotope W j_log N j_snow W j_snowbark E j_snowcredits S j_snowfp B j_snowheyhay W j_snowhouse01 W j_snowhouse02 W j_snowhouse03 W j_snowhouse08 E j_snowpath E j_snowrocks E j_snowrocks2 W j_snowroof W j_snowwood D ren_dirt6b E renwall31 W ren_wood8a S scrollfall1 W trrm_wood W wood1 //-------------------------------------------------------------------- // airyn.wad - listing by Steve //-------------------------------------------------------------------- B bg_tent1 L forgrass L for_grass_blend //-------------------------------------------------------------------- // steves.wad - listing by Steve //-------------------------------------------------------------------- B {flag-uk B {flag-us W {ladder_01 B {tostig E concrete_01 W door_wood_01 W roof_shingle_00 B rug_01 E spineHouseA1 E spineHouseA2 E spineHouseA3 E spineHouseA4 E spineHouseB1 E spineHouseB2 E spineHouseB3 E spineStoneWall W wood_01 W wood_02 W wood_03 //-------------------------------------------------------------------- // name your wad file here and continue as shown above, keep it clean. //--------------------------------------------------------------------